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#116 :: Pixelblocks

June 5, 2004

cialis 40mg approved ‘popup’, stuff mind ‘width=500, order height=500,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0′); return false”>Pixelblocks are the toy equivalent of pruno, the alcoholic beverage inmates brew under their prison beds from raisins or surplus sugar: They’re fun, intoxicating and in the end, something of a headache. Imagine Lego blocks were divisible – and assemblable – not the multi-cell 2×4 or 4×12 kind sold now, but true single-celled plastic organisms capable of breeding by accretion. Imagine they came in psychedelic transparent colors, and could be mated not only peg-to-hole, but also slid together side by side, in reverse mitosis. You could manufacture entire pixel art cities in three actual dimensions, bring your Zaxxon world to life. But then you realize that it takes a long time to build a world one pixel at a time, and your ambitions and enthusiasm run afoul of your patience and the teensy little grooves you’re supposed to use to build with them but can never seem to line up correctly so you’re often separating misaligned and jammed-together blocks with your teeth. But you’ve got boxes and boxes of them, and you’re going to by-god make something cool. And it winds up the size of a baby’s fist, but at least pleasing in its own right. And now that you’ve done it, you’ll never drink pruno again until you’ve been really dry for a really long time. Pixelblocks are like that.

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